
ABOUT US
What do we do? Well, it's probably more than you think!
Since we began in 2020, our main mission has been to bring realistic scenery modifications to flight simulator software. We use a combination of real world site visits, recent photography, excellent ortho imagery and then with our team of skilled developers - we build the world!
Okay, that sounds a little dramatic, but we do make some really exciting stuff. By recreating airports as they are in the real world and adding them to flight simulator programs, we are able to bring about a level of immersion that is just not possible using the default software alone.
As you can imagine, that keeps our small team pretty busy... but when we're not building airports, we are engaging and supporting the simmers wherever we can. Throughout the past year, we have started several exciting initiatives to give back to the flight sim community - from ensuring we offer the best customer support possible, to permanently announcing lower pricing on all products in order to keep our work as accessible as possible - we're always thinking of new ways to help.
Currently, we focus on XP12 and XP11 scenery - with addons for new sims expected to launch soon.
Meet the Team
We are not a faceless business...
We are a small but diverse team who are located around Europe - We all have one big thing in common - a genuine passion for aviation!
OUR TIMELINE...
MARCH 2020
HOW IT BEGAN
We launch our first ever project - a recreation of Ronaldsway Isle of Man Airport for XP11. Created with a budget of £5, and definitely a basic scenery by today's standards, the 3D modelling, ortho imagery and PBR textures proved popular, and so began our journey!
* Did you know?
Isle of Man was actually released during the UK lockdown to see if there was a demand for undeveloped, UK airport scenery for X-Plane... turns out... there was!

AUGUST 2020
AND THEN THERE WERE TWO...
In August 2020 - Cian joined the team. He already had a lot of experience developing Irish Airport freeware for XP11. We started working together, releasing Kerry as our first Irish project. Since then, we have covered 5 Irish Airports, and 12 Irish Helipads!
By 2022, Lewis and Cian had worked on 12 projects together - and when they are not too busy sharing Simpsons memes, they continue to develop new projects in and around Europe.
* Did you know?
On their joint projects, Cian models the buildings, and Lewis manages the ground works.

JANUARY 2021
MAKING NEW FRIENDS
We began our successful partnership with IniBuilds. We have since retailed exclusively on our own store and on IniManager, as well as working together to bring Alderney to MSFS.
* Did you know?
We were IniBuilds first developer partner. There are now well over 30!


FEBRUARY
2021
A NEW LOOK
We had big plans for 2021 - and we wanted to look as sharp as we could! We altered our 'Wing' logo which remains the same today.
* Did you know?
Since day 1 - our logo was designed to represent two wings. The idea is that when you have wings, anything is Boundless!


FEBRUARY
2021
NEW WEBSITE LAUNCHED
To coincide with our new look, as well as further major releases such as Shannon and Stansted, we decided it was time to launch Boundlessdirect - our new website. The site has changed and grown a lot since then, but you can still see the similarities!
By reducing the amount of manual site management we needed to undertake, we could increase our time spent on customer support and product development.


JUNE 2021
TAKING ON THE CHALLENGE
After growing steadily with further UK and Irish sceneries, we decided to announce Stansted Airport for XP11. This was a huge step for us, as it was by far the argest project we had undertaken, it also marked our first venture into any London airport.
* Did you know?
Stansted release day was one of our busiest ever! Due to the size of the project, we remained on hand all day to offer immediate help to anyone who needed it.


APRIL 2021
A legendary team!
How did we get so lucky? Two legendary developers, Matt and Ally joined us during spring 2021. Between them, they have taken the lead in over 12 projects. Of course, more are always on the way!
* Did you know?
Our full team consists of:
6 developers
3 dedicated project testers
1 Discord king (Rik)
BUT - we all take on eachother's jobs, so everyone is involved in the entire process.

NOVEMBER 2021
Launch of our Store!
By November 2021, we were outgrowing our old website store and realised it was time to focus on this. Therefore, we decided to completely overhaul the system, launching the new Boundless Store on 25th November 2021. We also stopped selling on certain third party sites so that we could keep the customer process as simple as possible. The store now has over 30 products listed, and will continue to grow over the next few years.
* Did you know?
Our store has helped us to actually lower the price of our scenery, by reducing the time we spend on store management!



MAY 2022
Our biggest ever project!
After 10 months of intense development, we launched Dublin for XP11. This is still our largest project by far, and all nearby areas were included which made the detail and commitment absolutely huge!
Dublin was a true team effort, with Lewis, Cian, Callum and Ally all being directly involved with the development, whilst the rest of the team worked incredibly hard to test and tweak the scenery.
* Did you know?
We conacted our amazing source of ortho imagery, and aquired the aerial photographs just days after they were taken! Talk about fresh ;)

SUMMER 2022
Listening and Responding!
We sent all customers a link to our 2022 Customer Survey. This was immensely helpful, and we read every single response.
The survey has directly lead to several improvements, including our new Support Centre, as well as the Bug Reporting Service, which lets users submit bug reports through our website - which can be checked by all devs before being compiled into a shared database. This helps us to release updates much faster, and improve our products.



AUTUMN 2022
X-PLANE 12
After the initial release of XP12, we immediately began to update and release products for the new sim.
There was a lot to learn, and the whole team played a part! As a customer, you can expect to see updates rolling out through 2023. All projects released after September 2022 run with joint XP12 and XP11 compatibility.
* Did you know?
Inverness is our most popular XP12 product so far, and is Callum's second project - after his freeware Caernarfon last year!

DECEMBER 2022
To France!
After over 2 years developing in Ireland and the UK, we decided to expand our range of locations - to act more Boundless if you will! In December 2022 we announced Paris Beauvais, our first project in France. After this, you can certainly expect to see more global releases!
